A 2.5D game done in Unity for a 3 day game jam. It was a fun challenge creating a 3D environment that should be cohesive with its 2D elements. I got to practice creating game ready assets from modeling, UV mapping, and texturing.
2D art done by James Huang
https://www.artstation.com/jamesexcalibur
Game link: https://maib.itch.io/pop-whizzz
In-game recording