Bus Stop at World's End is a visual novel game submission to Thatgamecompany's first ever two week long game jam called Thatgamejam in 2025. As the 2D artist on our five person team, my responsibilities involved art direction, creation of reference boards, character sprites and background art.
I chose to first prioritize the world that the story takes place in as it would help inform the character designs early on, and we knew we wanted to explore how hope might transform the feeling of loss. In my process, I used Blender as a way to quickly block out the scene, testing lighting and composition before going into colour exploration and rendering.