Roulette Waves was created for the theme “Risk it for the Biscuit.” As the artist on a 3-person team, I designed the UI and created 3D models over the course of 4 days. Using Figma as a collaborative tool, I contributed to both the visual direction and the brainstorming of core mechanics. I was inspired by the grittiness of Dredge and Dishonored art styles.
Game link: https://kumakuki.itch.io/roulette-waves